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🌟Best Easy Obby (DENISDAILY PLAYED!!!)✨

🌟Best Easy Obby (DENISDAILY PLAYED!!!)✨

A Roblox experience owned by Best Fun Games.

ObbyENeasy difficultyparkourrainbow theme

Description (written by the developer; not a statement by this register)

Thank you DenisDaily for playing our game! Watch here! https://youtu.be/gTd6oR_oBrE 🤩 Welcome to the Best Easy Obby! Run, jump, and slide through this awesome Easy Platformer Obby! 🤩 Stage Count: 50 Be sure to like 👍 and favorite ⭐ if you enjoyed the game! Tags (ignore) Obby, Parkour, Fun, Easy Obby, Obstacle Course, Parkour, Parkour Obby, Rainbow, Tower, Fun, Best Obby, Easy, Platformer Obby, Run, Slide, Jump, Mega Obby, Fun Obby, Best Obby, DenisDaily, DenisDaily Obby, parkour Easy, Rainbow Colorful, slide obby, run obby, mega obby, Oby, Easy Parkour, Obey, Parcur

Last updated by the developer 3 Apr 2023, 12:45 UTC.

0
playing (measured 17 Sept 2026, 13:05 UTC)
2,396
lifetime visits
75%
liked (3 👍 / 1 👎)
5
favourites (2.1 per 1k visits)
17 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 13:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome1,842 · 0.00% win
Stage 5 · progression1,052 · 0.00% win
Stage 10 · progression804 · 0.00% win
Stage 15 · progression712 · 0.00% win
Stage 20 · progression640 · 0.00% win
Stage 25 · progression577 · 0.00% win
Stage 30 · progression493 · 0.00% win
Stage 35 · progression446 · 0.00% win
Stage 40 · progression385 · 0.00% win
Stage 45 · progression336 · 0.00% win
Winner! · progression288 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.