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[UPDATE] be a planet

[UPDATE] be a planet

A Roblox experience owned by be a planet — official fan group.

SimulatorENsimulationspaceevolution

[UPDATE] be a planet is a simulator experience created on 2022-12-18. The game currently has 45 players and 13,540,828 lifetime visits. It holds 87,066 favorites and maintains a 78% like percentage. The description indicates gameplay involves placing planets in habitable zones or evolving into gas giants, ice giants, or black holes.

Description (written by the developer; not a statement by this register)

place your planet in the habitable zone for lifeforms to evolve, be a gas giant, ice giant or even a black hole! run yourself into the sun or hang out with your friends! thanks for playing! we are back! Ownership was transferred to the be a planet official group.

Last updated by the developer 6 Aug 2026, 18:08 UTC.

45
playing (measured 10 Aug 2026, 14:23 UTC)
13,540,828
lifetime visits
78%
liked (33,265 👍 / 9,298 👎)
88,803
favourites (6.6 per 1k visits)
18 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Population
500 R$
Blackholes (READ DESC)
199 R$
Dwarf Stars
102 R$
Rings +
99 R$
Spaceships
90 R$
Moons +
89 R$
Planet Customization +
79 R$
Planetary Shield
79 R$
Tiny Planets
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

be a planet for the first time! · welcome6,753,580 · 100.0% win
Touch The Sun! · other1,033,439 · 0.00% win
100,000 population · progression738,972 · 0.00% win
max level planet · progression702,568 · 0.80% win
1 million population · progression459,166 · 0.00% win
successfully waste your time · other124,888 · 0.00% win
Meet The Head Developer · other12,599 · 0.00% win
meet the creator · welcome5,539 · 0.00% win
Experience A Supernova · progression4,854 · 0.00% win
1 billion population · progression2,206 · 0.00% win
Escape The Solar System!! · progression895 · 0.00% win
glitchy asteroid · other326 · 0.00% win
1 trillion population · progression297 · 0.00% win
space roadster · other85 · 0.00% win
Touch The.. Blackhole.? · other80 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked12 September 2026 — 78 % liked22 September 2026 — 78 % liked2 October 2026 — 78 % liked12 October 2026 — 78 % liked22 October 2026 — 78 % liked1 November 2026 — 78 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:0378no change
22 Oct 2026, 19:0178no change
12 Oct 2026, 18:5278no change
2 Oct 2026, 18:5078no change
22 Sept 2026, 18:4778no change
12 Sept 2026, 18:3878no change
2 Sept 2026, 18:3578no change
23 Aug 2026, 18:3178no change
13 Aug 2026, 18:3078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.