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[UPDATE] Cook Piggy

[UPDATE] Cook Piggy

A Roblox experience owned by ScooterSmash0 Group.

AdventureENPiggy IPBadge HuntingPuzzle

[UPDATE] Cook Piggy is an adventure experience created on 2022-12-19. It has recorded 1,715,062 lifetime visits and currently has 1 player. The title holds 10,613 favorites and maintains a 91% like percentage. The description notes it is based on Piggy and features badge hunting and puzzle-solving mechanics.

Description (written by the developer; not a statement by this register)

What started as a goofy little project is now a full-on badge-hunting game! Explore every room, uncover hidden surprises, solve tricky puzzles, and unlock all the cool badges you can find. Who knows what weird things will pop up next? (or just cook piggy..) UPDATE LOGS - ✨ Main Menu Added ✨ Badge Collection Feature – Keep track of all your unlocked badges! ✨ Bug Fixes – Smoother gameplay for everyone. CREDITS: A huge thanks to MiniToon for the Piggy models, This game is BASED ON Piggy and uses most of MiniToon's original assets. Check out Piggy! Start exploring, solve the puzzles, and collect all the badges in Cook Piggy!

Last updated by the developer 4 Aug 2026, 22:44 UTC.

1
playing (measured 10 Aug 2026, 18:46 UTC)
1,715,062
lifetime visits
91%
liked (3,526 👍 / 359 👎)
10,618
favourites (6.2 per 1k visits)
19 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Cooked to Perfection · other343,816 · 100.0% win
Bacon Hunt · collection4,197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:0291no change
14 Aug 2026, 11:0191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.