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[NEW LEVELS!] Guess The Owl House Character!

[NEW LEVELS!] Guess The Owl House Character!

A Roblox experience owned by Guessing Game Studios.

MinigamesENGuessing GameThe Owl HouseQuiz

Description (written by the developer; not a statement by this register)

Do you think you have the knowledge to beat all 6 stages? Play through 6 stages include easy, medium, hard, extreme, locations and titles! Earn yourself a badge for every stage that you complete! Tags (Ignore): The Owl House TOH Amity Luz King Eda Hunter Season 3

Last updated by the developer 9 Mar 2025, 19:34 UTC.

0
playing (measured 10 Aug 2026, 22:17 UTC)
198,018
lifetime visits
88%
liked (374 👍 / 52 👎)
693
favourites (3.5 per 1k visits)
19 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BigDonationGamepass
1,000 R$
SmallDonationGamepass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Beat Easy! · progression19,190 · 66.7% win
You Beat Medium! · progression8,045 · 0.00% win
You Beat Hard! · progression1,762 · 0.00% win
You Beat Titles! · progression1,188 · 33.3% win
You Beat Locations! · progression1,145 · 0.00% win
You Beat Extreme! · progression1,025 · 0.00% win
Cactus! · other44 · 0.00% win
Danced? · other32 · 0.00% win
?? · other28 · 0.00% win
? · other26 · 0.00% win
??? · other0 · 0.00% win
Not so hidden secret! · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:4588no change
15 Aug 2026, 04:3788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.