[Mini Update] That One Sonic Rp Game
A Roblox experience owned by Sunkys crappy crud.
RoleplayENSonic the HedgehogRoleplayCrossover
[Mini Update] That One Sonic Rp Game is a roleplay experience created on 2022-12-19. The game has accumulated 705,278 lifetime visits and 2,411 favorites. Currently, 10 players are active. The title holds a 77% like percentage. It features blocky roleplay elements inspired by various Sonic media franchises.
Description (written by the developer; not a statement by this register)
A blocky rp game I made for fun that's inspired by games such as: Sonic Ultimate Mania, Lost Nexus, and Ring on Mobius This game includes things from several popular pieces of sonic media such as: Sonic.exe, Shin Sonic, Hue Hue, Sanic, Nazo Unleashed, Green Mountain, 2017x, Sunky, Rewrite, Ashura, Snick from Pizza Tower, Sonic Ova, The Fleetway comics, even that Sonic manga Sonic Mania, Sonic Adventure, Sonic Heroes, Etc. IMPORTANT NOTE: this game is just something I've mostly on my own, that's meant to represent what old sonic rp games used to look like with that classic "Blocky style" while not leaning into it too much to the point it becomes retroslop. This game isn't meant to be taken seriously, and it never will be, which is why you'll see tons of random stuff I added for fun, such as content from things like Pizza Tower, Sprunki, Indigo Park, Oneshot, Fnaf, and tons upon TONS of exe content.
Last updated by the developer 11 Aug 2026, 02:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:20 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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