Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
GLAGGLE CAVES [1.1]

GLAGGLE CAVES [1.1]

A Roblox experience owned by Glaggleland amusement park.

AdventureENroguelikecave explorationboss fight

Description (written by the developer; not a statement by this register)

A rougelike where you explore the caves of Glaggleland to defeat ENPHOSO pro tip: until i can get this bug sorted out i would recommend not equipping a melee weapon while exiting a level

Last updated by the developer 6 Nov 2024, 00:18 UTC.

0
playing (measured 11 Aug 2026, 07:47 UTC)
25,898
lifetime visits
85%
liked (338 👍 / 62 👎)
1,027
favourites (39.7 per 1k visits)
20 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

customize game + endless mode
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

chump's plan · other133 · 0.00% win
defeat enphoso · progression126 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.516 August 2026 — 85 % liked5 September 2026 — 84 % liked15 September 2026 — 85 % liked16 August 202615 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 06:1785+1
5 Sept 2026, 06:1684-1
16 Aug 2026, 06:0585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.