Bloody Dynasty [TEST]
A Roblox experience owned by Bing Chillin Development.
Fighting & PvPENDark SoulsSekiroAction RPG
Description (written by the developer; not a statement by this register)
[a north-situated japanese dynasty game that tries to simulate a mixture between Dark Souls and Sekiro mechanics] (expect a ton of glitches, this game still a W.I.P) Game Controls: Click - Basic Attack F - Block (Parry during the first frames once the block has started) C - Block Break E - Critical Attack (Use when you either parry someone or broke someone's block) Q - Roll (Dodges attacks)
Last updated by the developer 26 Jul 2026, 20:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 01:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.