Redzone Football!
A Roblox experience owned by Infinite x RedZone.
SportsENAmerican FootballMultiplayerBeta
Redzone Football! is a sports experience created on 2022-12-21. It has recorded 4,248,249 lifetime visits and 7,793 favorites. The title holds an 83% like percentage. Currently, zero users are playing. The description notes the game is in beta and may contain bugs.
Description (written by the developer; not a statement by this register)
Welcome to Redzone Football, an American Football game on ROBLOX ===================================================== Get ready to experience the thrill of the gridiron as you take on opponents from around the world. Whether you're a seasoned veteran or new to the game, Redzone is sure to keep you entertained for hours on end. So grab your helmet, lace up your cleats, and hit the field for an unforgettable football experience. ===================================================== PLEASE NOTE: The current playable version of Redzone is in Beta. You may experience severe bugs, technical issues, and unfinished gameplay. ===================================================== Available on all platforms. ===================================================== Tags: XBOX, Playstation, PS4, PS5, Football, Sports, American Football, Multiplayer, Football, Gridiron, Lifting, Gym, Simulator, Fun, Sim, Team Sports
Last updated by the developer 10 Dec 2025, 18:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:53 | 83 | no change |
| 14 Aug 2026, 02:53 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.