Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[SALE] Vehicle Simulator

[SALE] Vehicle Simulator

A Roblox experience owned by Stranger things items.

SimulatorENvehicle customizationopen worldstunts

Description (written by the developer; not a statement by this register)

The game that seeks to mirror the larger part of reality. Join and pick a job, earn money and drive around a changing environment with epic stunts, and tons of things to make your own. 🛥️ Enjoy your time in this giant city packed with unique vehicles 🏎️ Customize your vehicles, and race your friends 🏆 Pull off amazing stunts and destroy objects 🌏 There are many places to discover, this world is your world. Gloomp Learn more about testing/moderation/hiring! https://www.roblox.com/groups/14956622 Join the Community Via Below!

Last updated by the developer 23 Jan 2023, 00:26 UTC.

0
playing (measured 15 Aug 2026, 07:06 UTC)
269
lifetime visits
100%
liked (4 👍 / 0 👎)
11
favourites (40.9 per 1k visits)
22 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
600 R$
SWAT
450 R$
Pocket Auto Shop
300 R$
Insanity
290 R$
Tow Truck
200 R$
Transit
170 R$
Radio
150 R$
incognito
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Sherrif In Town · other1 · 0.00% win
Meet The Mayor · welcome0 · 0.00% win
Tweaker · other0 · 0.00% win
Globetrotter · progression0 · 0.00% win
Road Warrior · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.