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Every Second You Get +1

Every Second You Get +1

A Roblox experience owned by lol games...

TycoonENincrementalmulti-worldpremium-bonus

Every Second You Get +1 is a tycoon experience created on December 24, 2022. The game features four distinct worlds: Jump, Speed, Health, and Damage. It has accumulated 85,431,543 lifetime visits and 2,125,322 favorites. Currently, four players are active. The title maintains a 91% like percentage among its user base.

Description (written by the developer; not a statement by this register)

Welcome to Every Second You Get +1! Complete all worlds! 4 different worlds! - Jump - Speed - Health - Damage Roblox Premium Benefits: x1.5 Wins For All Worlds and Daily Premium Rewards! Join "lol games.." to unlock the daily group rewards & benefits! https://www.roblox.com/groups/12208023/lol-games If you enjoy this game leave a like and favorite! You can give us feedback and report bugs on our community wall.

Last updated by the developer 18 Aug 2025, 19:21 UTC.

4
playing (measured 10 Aug 2026, 13:52 UTC)
85,431,543
lifetime visits
91%
liked (94,071 👍 / 9,495 👎)
2,125,322
favourites (24.9 per 1k visits)
24 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:528first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Boost
399 R$
2x Wins
399 R$
+4 Pet Equip
299 R$
Triple Hatch
199 R$
+200 Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome45,691,016
Jump World · other15,121,518
Speed World · progression7,477,018
Health World · progression1,886,439
Damage World · other241,058
Rebirth · progression106,486

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.