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[LEGACY] Noob's Punch Battles

[LEGACY] Noob's Punch Battles

A Roblox experience owned by Official Punch Battles.

Fighting & PvPENlegacydiscontinuedpvp

[LEGACY] Noob's Punch Battles is a discontinued fighting-pvp Roblox experience created on 2022-12-25. The game recorded 611,290 lifetime visits and 1,731 favorites. Currently, zero users are playing. The title holds a 67% like percentage. Support for glitches and exploiters is no longer provided by moderators.

Description (written by the developer; not a statement by this register)

This game has been discontinued, play the newest Noob's Punch Battles for better balancing and more updates. There will be no more support via moderators for glitches and exploiters.

Last updated by the developer 8 Dec 2025, 05:56 UTC.

0
playing (measured 10 Aug 2026, 20:48 UTC)
611,290
lifetime visits
68%
liked (905 👍 / 435 👎)
1,728
favourites (2.8 per 1k visits)
25 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void
799 R$
Traffic Jam
659 R$
Builder
575 R$
10x Punches
459 R$
Creation
399 R$
5x Punches
229 R$
2x Punches
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Happy New Year · other15,655 · 0.00% win
Disobeyed Quarantine · other10,174 · 0.00% win
Noob Orb · other9,960 · 0.00% win
Completed Tutorial · progression8,036 · 0.00% win
[2022] Saviors of Christmas · other5,769 · 0.00% win
[2022] Defeated Ducky · progression5,511 · 0.00% win
Potion Master · other4,552 · 0.00% win
Encountered The Death Squad · progression4,253 · 0.00% win
Ejected · other4,004 · 0.00% win
Jack's Artifact · collection3,376 · 0.00% win
Lag Switcher · other3,215 · 0.00% win
[2022] Christmas Defender · other2,913 · 0.00% win
[150] Soul Devourer · other2,680 · 0.00% win
Power-up · other2,651 · 0.00% win
His Deal · other2,156 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.514 August 2026 — 67 % liked23 September 2026 — 68 % liked3 October 2026 — 68 % liked14 August 20263 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 22:5168no change
23 Sept 2026, 22:5068+1
14 Aug 2026, 19:3167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.