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Survive The Plane Crash

Survive The Plane Crash

A Roblox experience owned by Jettello.

SimulatorENdestruction simulatoraircraft physicssurvival

Survive The Plane Crash is a simulator experience created on 2022-12-25. It has recorded 2,774,618 lifetime visits and holds 4,595 favorites. The current player count is zero. The experience maintains a 67% like percentage. It features aircraft destruction mechanics across multiple airport settings.

Description (written by the developer; not a statement by this register)

Survive The Plane Crash Play the birthday update here: https://www.roblox.com/games/2232210017/Survive-The-Plane-Crash-Classic#!/about You board your flight and get ready to take to the skies, but something ain’t quite right… Is it a nuke? UFO? Midair collision? Crash landing? Mountain crash? Lightning storm? Tornado? Aim for the trees and bushes if you fall out of your plane! Experience a plane crash destruction simulator like never before in 6 airports and a variety of planes! With 1/1 scale aircraft such as B747, An225, B737, Concorde, Titanic, MD80, Beluga, C130. With animated flaps, landing gear, and realistic aircraft sounds, it's the most realistic, fun and enjoyable plane crash simulator out there! Scripting support + Datastore: @mnannago Store GUI Visuals: @TheNextLevel_1 For only 30 robux get the VIP game pass! This gives you access to additional planes such as, Trislander, Private jet, Flying limo and Otter. Board your flight from the VIP lounge.

Last updated by the developer 21 Jun 2026, 00:37 UTC.

0
playing (measured 10 Aug 2026, 16:06 UTC)
2,774,618
lifetime visits
67%
liked (1,047 👍 / 509 👎)
4,601
favourites (1.7 per 1k visits)
25 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox!
90 R$
Parachute!
45 R$
VIP
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3667no change
24 Aug 2026, 06:3567no change
14 Aug 2026, 06:3467first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.