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[HUGEUPDATE!] Aceblox Shopping Ccenter

[HUGEUPDATE!] Aceblox Shopping Ccenter

A Roblox experience owned by AceBlox TM.

OtherENstorestaff recruitmentdevelopment

Description (written by the developer; not a statement by this register)

🎉 | Welcome to the Aceblox. We are working on our store and are hoping to be out by 2024! | 🎊 —————————————————————— 🤵| Applications |🤵 Are you looking to apply as a staff member here at Aceblox? It’s simple! All you need to do is join our communications server and create an application ticket. —————————————————————— ⚠️ | DISCLAIMERS / IMPORTANT INFORMATION | ⚠️ As we are a new company and ongoing we currently do not have ranks. Rank are in the work and coming very soon and we appreciate all donations. Please join our communications server linked below or on the group wall to see our blacklisted groups before becoming a staff here at Aceblox.

Last updated by the developer 8 Apr 2023, 21:50 UTC.

0
playing (measured 12 Sept 2026, 22:53 UTC)
2,156
lifetime visits
88%
liked (7 👍 / 1 👎)
3
favourites (1.4 per 1k visits)
25 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
150 R$
Donation
100 R$
Donation
75 R$
Donation
50 R$
Donation
25 R$
Donation
20 R$
Donation
15 R$
Donation
10 R$
Donation!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've met the creator! · other37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.