Lawcountry ALPHA
A Roblox experience owned by Lawcountry Studios.
RoleplayENfirst respondersrealistic roleplaypolice/civilian
Lawcountry ALPHA is a roleplay experience created on 2022-12-26. It has accumulated 708,507 lifetime visits and 16,361 favorites. The game holds a 72% like percentage and currently has 1 player active. It is categorized under the roleplay genre.
Description (written by the developer; not a statement by this register)
Latest Update Log: https://devforum.roblox.com/t/2025-summer-update-lawcountry/3868925 Map has been updated for the Fall Season. -- NOTICE -- >>> R$80 PAID ACCESS, EARLY ACCESS IS PC ONLY <<< This game is in alpha, so expect some bugs and incomplete systems. Each update leads to a better experience! -- GENERAL -- Lawcountry is aimed towards providing the most immerse and realistic roleplay for first responders for civilians, criminals, police officers, SWAT/SRT officers, paramedics, and DOT workers. We plan on releasing FD, State, and Sheriff later on so BOLO! Great for roleplayers who wish for a more realistic experience with a charming map to explore and multiple fun activities, the choice is all yours in Lawcountry. -- OTHER -- - Good WiFi is recommended. Every update aims towards to optimize the game for all, so always look out for updates for improved performance, optimization, and stability! - Bans can be appealed in our communication server
Last updated by the developer 7 Aug 2026, 02:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:19 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:21 | 72 | no change |
| 24 Aug 2026, 18:22 | 72 | no change |
| 14 Aug 2026, 18:20 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.