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Lawcountry ALPHA

Lawcountry ALPHA

A Roblox experience owned by Lawcountry Studios.

RoleplayENfirst respondersrealistic roleplaypolice/civilian

Lawcountry ALPHA is a roleplay experience created on 2022-12-26. It has accumulated 708,507 lifetime visits and 16,361 favorites. The game holds a 72% like percentage and currently has 1 player active. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

Latest Update Log: https://devforum.roblox.com/t/2025-summer-update-lawcountry/3868925 Map has been updated for the Fall Season. -- NOTICE -- >>> R$80 PAID ACCESS, EARLY ACCESS IS PC ONLY <<< This game is in alpha, so expect some bugs and incomplete systems. Each update leads to a better experience! -- GENERAL -- Lawcountry is aimed towards providing the most immerse and realistic roleplay for first responders for civilians, criminals, police officers, SWAT/SRT officers, paramedics, and DOT workers. We plan on releasing FD, State, and Sheriff later on so BOLO! Great for roleplayers who wish for a more realistic experience with a charming map to explore and multiple fun activities, the choice is all yours in Lawcountry. -- OTHER -- - Good WiFi is recommended. Every update aims towards to optimize the game for all, so always look out for updates for improved performance, optimization, and stability! - Bans can be appealed in our communication server

Last updated by the developer 7 Aug 2026, 02:19 UTC.

1
playing (measured 10 Aug 2026, 17:19 UTC)
708,507
lifetime visits
72%
liked (4,444 👍 / 1,745 👎)
16,366
favourites (23.1 per 1k visits)
26 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Special Response Team (SRT)
499 R$
Helicopters (SKIP REQUIREMENTS)
400 R$
Police Customization
400 R$
Civilian Liveries
250 R$
K9s (Skip XP Lock)
199 R$
Weapon Skins
100 R$
[PC ONLY] Early Access
80 R$
Instant Refuel
75 R$
Chirp Premium
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access · other24,987 · 13.8% win
Meet The Owner · other6,493 · 0.00% win
Playtime Player · welcome1,312 · 0.00% win
Roadway Remediator · other494 · 0.00% win
You've Been Gnomed · other306 · 0.00% win
Millionaire · other251 · 0.00% win
Fuel Facilitator · other24 · 0.00% win
Serve & Protect · other10 · 0.00% win
... · other0 · 0.00% win
A Buttons secret... · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:2172no change
24 Aug 2026, 18:2272no change
14 Aug 2026, 18:2072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.