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Lost Memories DEMO

Lost Memories DEMO

A Roblox experience owned by IVsStudio.

HorrorENhorrorstory-drivenpsychological

Description (written by the developer; not a statement by this register)

(Full version coming soon.) ⚠️WARNING! This is a HORROR GAME and contains flashing lights, loud noises, disturbing scenes, and jumpscares! We do NOT recommend to play this game if you are sensitive or have any type of chronic diseases. ❓️ABOUT: Lost Memories: A lost soul enters the afterlife for the first time. What is its role now? In a world where memories are buried, it must discover the secret about a strange curse inside a young boy that everyone called him "The Cursed One". It must adventure the past of the mysterious boy and discover how the curse began. (Game created by @IanVs2007 & @TheHorrorActor) From The Cursed One series by TheHorrorActor. This is the very first story written by TheHorrorActor and the prequel of 'The Hell World'. Tags: Horror, Story, Scary, Curse, Life, Hell, Alone, Solitude, Psychological, Torment, Memories, Liminal, Tragedy, Control, Childhood

Last updated by the developer 26 Jun 2026, 15:47 UTC.

0
playing (measured 11 Aug 2026, 12:18 UTC)
1,273
lifetime visits
87%
liked (13 👍 / 2 👎)
31
favourites (24.4 per 1k visits)
27 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Determination · welcome100 · 0.00% win
Act 1: The Cursed Path · progression36 · 0.00% win
DEMO · progression36 · 0.00% win
Diary · secret4 · 0.00% win
Comfort · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.