Homework Printing Simulator!
A Roblox experience owned by Rattlebone Studio.
TycoonENschool themebusiness tycoonsimulator
Homework Printing Simulator! is a tycoon experience created on 2022-12-27. It has accumulated 13,371,874 lifetime visits and 122,017 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description highlights mechanics for printing homework and building an empire.
Description (written by the developer; not a statement by this register)
📚 Welcome to Homework Printing Simulator! 📚💰 💥 Help your classmates by selling top-notch homework and build your own Homework-Printing Empire! 💸 Can you become the richest student by turning homework into big bucks? 🏆😎 ✨ Features: 🏢 Print and sell homework to grow your business! 💰 Expand your empire and rake in tons of cash! 🔓 Premium Benefit: +10% More Money! 💵💥 👍 60k Likes Goal for new updates! ⭐ 100k Favorites Goal to unlock special rewards! 🎁✨ Tags: Homework, Simulator, Money, Tycoon, Empire, Business, School. 📌 Like 👍 & Favorite ⭐ the game to show your support and help us reach our goals! 😊💖
Last updated by the developer 26 Sept 2025, 19:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:48 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:37 | 90 | no change |
| 23 Aug 2026, 18:33 | 90 | no change |
| 13 Aug 2026, 18:32 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.