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Homework Printing Simulator!

Homework Printing Simulator!

A Roblox experience owned by Rattlebone Studio.

TycoonENschool themebusiness tycoonsimulator

Homework Printing Simulator! is a tycoon experience created on 2022-12-27. It has accumulated 13,371,874 lifetime visits and 122,017 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description highlights mechanics for printing homework and building an empire.

Description (written by the developer; not a statement by this register)

📚 Welcome to Homework Printing Simulator! 📚💰 💥 Help your classmates by selling top-notch homework and build your own Homework-Printing Empire! 💸 Can you become the richest student by turning homework into big bucks? 🏆😎 ✨ Features: 🏢 Print and sell homework to grow your business! 💰 Expand your empire and rake in tons of cash! 🔓 Premium Benefit: +10% More Money! 💵💥 👍 60k Likes Goal for new updates! ⭐ 100k Favorites Goal to unlock special rewards! 🎁✨ Tags: Homework, Simulator, Money, Tycoon, Empire, Business, School. 📌 Like 👍 & Favorite ⭐ the game to show your support and help us reach our goals! 😊💖

Last updated by the developer 26 Sept 2025, 19:54 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
13,371,874
lifetime visits
90%
liked (45,925 👍 / 5,106 👎)
121,780
favourites (9.1 per 1k visits)
27 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
298 R$
3x Hiring Skills
248 R$
Sell Everytime
148 R$
2x Speed
48 R$
Auto Save
48 R$
Drip House
18 R$
Neon Locker
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,118,193 · 100.0% win
Entrepreneur · other419,293 · 0.00% win
Dubious Activities · other77,574 · 0.00% win
Finishing Touches · other47,924 · 0.00% win
Billionaire · other20,776 · 0.00% win
Rebirth Sludge · progression6,027 · 0.00% win
Home Sweet Home · welcome5,621 · 0.00% win
Goldionaire · other1,950 · 0.00% win
Vicious Puncher · other1,794 · 0.00% win
It was worth it. · other1,693 · 0.00% win
5 Rebirth Sludge · progression1,048 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked2 October 2026 — 90 % liked22 October 2026 — 90 % liked1 November 2026 — 90 % liked13 August 20261 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:0590no change
22 Oct 2026, 19:0390no change
2 Oct 2026, 18:5290no change
12 Sept 2026, 18:4790no change
2 Sept 2026, 18:3790no change
23 Aug 2026, 18:3390no change
13 Aug 2026, 18:3290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.