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SlendyTubbies : Helpless Quest RP

SlendyTubbies : Helpless Quest RP

A Roblox experience owned by Frosty's Basement (DEV GROUP).

HorrorENSlendytubbiesHorrorRoleplay

Description (written by the developer; not a statement by this register)

It's a Slendytubbies roleplay game but it has different lore I guess. Mostly just a Slendytubbies 1 expansion but RP Developers: MegaFrosrt128: Creator, lead dev Mr_OofNoCap: Co-dev, overall a very good helper

Last updated by the developer 1 Apr 2026, 17:49 UTC.

0
playing (measured 29 Aug 2026, 19:49 UTC)
1,665
lifetime visits
89%
liked (8 👍 / 1 👎)
25
favourites (15.0 per 1k visits)
27 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Tubby Craft Tinky
75 R$
Summer Pass
75 R$
Smurf Cat
60 R$
Tricky Tubby
50 R$
Tub Pack
50 R$
Laa-Laa Plush!
20 R$
Po Plushie!
20 R$
Dipsy Plush!
20 R$
TW Plush!
20 R$
Walten Plush!
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NightVision Camera · other128 · 0.00% win
Meet the creator! · welcome54 · 0.00% win
Nate · other36 · 0.00% win
Welcome to the game! · welcome27 · 0.00% win
MR.Pooid · other21 · 0.00% win
Mr. Deer · other16 · 0.00% win
Frozen Mass · collection0 · 0.00% win
Summer Time, Beach Time! · other0 · 0.00% win
ARTFUL PLUSHIE?? · collection0 · 0.00% win
The radio says all... · other0 · 0.00% win
New island, new story · progression0 · 0.00% win
SECRETS? WHERE!? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.