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Invasion Of Ryloth

Invasion Of Ryloth

A Roblox experience owned by Thе GаІactic Rеpublic.

RoleplayENStar WarsRoleplayBattle Simulation

Description (written by the developer; not a statement by this register)

Welcome to Invasion Of Ryloth! After many years under cruel Separatist occupation, the people of Ryloth and the Republic have begun liberating the planet, with the indispensable help of the brave soldiers of the Grand Army of the Republic. Having recently arrived on the planet, these troopers face endless hordes of emotionless droids, but, with their unordinary skills and their resilient allies, they fight to push the oppressors out of the planet. If you enjoy the game, make sure to like and favorite it! 👍 Join the Republic! 💥https://www.roblox.com/groups/13293327 Tags: Star Wars Ryloth Roleplay, Battle of Ryloth, Clone Wars

Last updated by the developer 13 Jul 2026, 19:41 UTC.

0
playing (measured 11 Aug 2026, 07:32 UTC)
7,934
lifetime visits
91%
liked (67 👍 / 7 👎)
44
favourites (5.5 per 1k visits)
27 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lightsaber
6,000 R$
Hand Blaster
3,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · other322 · 0.00% win
Alpha Player · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.