⚔Sword Fighting Simulator
A Roblox experience owned by Plumbus Studios.
Fighting & PvPENcombatprogressionsimulator
⚔Sword Fighting Simulator is a fighting-pvp experience created on 2017-09-01. It has accumulated 6,564,544 lifetime visits and 115,654 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description notes updates including new islands and bosses.
Description (written by the developer; not a statement by this register)
Welcome to Sword Fighting Simulator! If you like this game, make sure to give it a thumbs up and don't forget to favorite! Train your swordsman skills by gaining strength until you become a master swordsman! Latest Version: 1.7 SHUTDOWNS = UPDATES Updates: -UI fixes for Mobile and XBOX -New Island -New Boss -New Boss Sword -Health Patch -New Sword Skill Added -More updates coming soon! Creators: OG_Overlord and Akimoto_ Ichiyo Follow us on Twitter for updates!: @AsunaYukiiiRBLX @PsychonautRBLX All Background Music provided by Iraku Licensed under Creative Commons: By Attribution 3.0 License
Last updated by the developer 16 May 2025, 00:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:21 | 80 | no change |
| 13 Aug 2026, 23:20 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.