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[NEW!] Every Second Your Arm Gets Longer

[NEW!] Every Second Your Arm Gets Longer

A Roblox experience owned by 7-Day Games.

ObbyENgrowth mechanicobbyjump power

Every Second Your Arm Gets Longer is an obby experience created on 2022-12-28. The game has accumulated 7,860,266 lifetime visits and 8,625 favorites. Current player count is zero. The title holds a 51% like percentage. The description highlights mechanics involving increasing arm length and jump power, alongside events such as Canon, Rainbow, and a Secret Room.

Description (written by the developer; not a statement by this register)

Welcome to "Every Second Your Arm Gets Longer" where your arm gets longer, longer, longer, longer, longer, longer, longer, and longer! How long can your arms get? New Events: Canon! Rainbow! Secret Room! Join our group!: https://www.roblox.com/groups/15912604/7-Day-Games#!/about Please leave a like and favorite if you enjoyed the game! Tags: jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower

Last updated by the developer 8 Apr 2025, 14:15 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
7,860,266
lifetime visits
51%
liked (1,895 👍 / 1,806 👎)
8,623
favourites (1.1 per 1k visits)
28 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Arm Length Multiplier
199 R$
Jump Changer
149 R$
Speed Changer
149 R$
Admin Commands
99 R$
Neon Arms
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,448,060 · 0.00% win
First Rebirth · progression611,601 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0251no change
13 Aug 2026, 22:0151first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.