Ancient ERA [STAGE 3.0]
A Roblox experience owned by Waffle _MASER fan Club.
RoleplayENhistorical simulationancient eracombat mechanics
Description (written by the developer; not a statement by this register)
Current Development Stage: Stage 3 New Areas✓ Map Upgrades ✓ Design Changes ✓ New Animations ✓ More Coming Soon... Q&A Q: What Is Historically Accurate? A: The Houses And Buildings Are Historically Accurate. Q: Why Can't I Swim As Well As In Other Games? A: Because Back In 2000 BC Barely Anyone Knew How To Swim. Controls W A S D To Move / Joystick Mouse To Look Around Or Tilt Body Q For Shield Remember To Tilt Your Body 1 For Sword Mouse 1 For Attack / RT Or R2 G To Lock On / LT Or L2 Credits Waffle_MASER: Former Owner, Animations, Scripting, Emotes, Map Design SoulStealer: Scripting, Animations, Shield, Sword, Combat System ArneyFlarney: Bug Fixes / Scripter LazerPigeon0429: Advice/Tips SammyWhammy999: Playtester CoolSmoothie4: Playtester Abox: Playtester, New Owner, Builder IStareAtWalls: UI Design, Scripting, Builder Ages 13+ Try To Use Basic Square Body
Last updated by the developer 23 Jun 2026, 23:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 16:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.