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Survive the Swarm

Survive the Swarm

A Roblox experience owned by Testubers.

SurvivalENhorde survivalweapon upgradesauto-combat

Description (written by the developer; not a statement by this register)

The citizens of Roblotopia have gone crazy😵‍💫, and you got stranded in the city on your lunch break! Survive the Swarm of minions🤪 until their hunger subsides! Avoid them, stay alive, and find weapons⚔️ that will automatically fight for you. 💎 Defeat minions to level up and get stronger 🪃 Unlock and upgrade new weapons each round, each with unique effects 🔫 Find weapons such as boomerangs 🪃, lightning ⚡, and poison 🧪 📊 Level up stats to help you survive longer 💰 Collect money and permanently upgrade your stats to beat harder rounds 😱 Can you successfully survive all of the different swarms? 👍 Free Code at 100 likes! 👍 Don't forget to favorite & a thumbs up if you enjoyed! ⭐ 🔔 Hit the 'FOLLOW' button to get notified of updates! 🔔 📢 See any issues with the game? Report them to our socials📢

Last updated by the developer 16 Mar 2023, 20:37 UTC.

0
playing (measured 15 Aug 2026, 05:23 UTC)
16,472
lifetime visits
77%
liked (63 👍 / 19 👎)
101
favourites (6.1 per 1k visits)
28 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7716 August 2026 — 77 % liked15 October 2026 — 77 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 17:0777no change
16 Aug 2026, 16:3577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.