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Piece Tycoon 🦜

Piece Tycoon 🦜

A Roblox experience owned by Windburst Banana.

TycoonENpiratetycoonanime

Piece Tycoon 🦜 is a tycoon experience created on 2022-12-29. It has recorded 1,984,917 lifetime visits and 8,271 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description mentions recruiting a crew to sail the Grand Sea and includes tags such as pirate, anime, and fishing themes.

Description (written by the developer; not a statement by this register)

🦜 Welcome to Piece Tycoon! Recruit your crew to sail the Grand Sea. Play now! 👍 Thumbs up + Favorite to support the game! 👍 The game has been released! Use code "grandopening!" to get a nice boost 😎 Join our group for an immediate 12,000 Cash! Thank you for all the support in creating this game. Tags: Fruits, Ocean, Blox, Pirate, Anime, Fishing, Pixel, Mermaid, Mochi, Luffy, Shanks, X, Ninja, Tower, King, Blackbeard, Water, Free, Nami, New, Chopper, Cute, Race, Straw, Sea, Fashion, Simulator, Obby, Story,

Last updated by the developer 15 Nov 2025, 12:47 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
1,984,917
lifetime visits
90%
liked (5,053 👍 / 563 👎)
8,263
favourites (4.2 per 1k visits)
29 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
3,999 R$
MVP
1,299 R$
Auto Purchase
899 R$
2x Cash
650 R$
Movement Upgrade
499 R$
Auto Collect
399 R$
VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome1,238,894 · 100.0% win
25% Completion (Darty's Bar) · progression170,440 · 38.1% win
50% Completion (Darty's Bar) · progression139,047 · 38.1% win
25% Completion (Awlong Park) · progression130,577 · 38.1% win
75% Completion (Darty's Bar) · progression118,869 · 38.1% win
100% Completion (Darty's Bar) · progression87,752 · 19.0% win
50% Completion (Awlong Park) · progression70,851 · 38.1% win
25% Completion (Shelly Town) · progression69,984 · 0.00% win
50% Completion (Shelly Town) · progression29,948 · 0.00% win
75% Completion (Awlong Park) · progression27,723 · 0.00% win
75% Completion (Shelly Town) · progression18,164 · 0.00% win
100% Completion (Awlong Park) · progression15,628 · 0.00% win
100% Completion (Shelly Town) · progression13,906 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 October 2026 — 90 % liked2 November 2026 — 90 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 12:3490no change
23 Oct 2026, 12:3390no change
13 Sept 2026, 12:2090no change
3 Sept 2026, 12:1990no change
14 Aug 2026, 09:3490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.