[UPD] +1 Weight Every Sec!
A Roblox experience owned by FunFirst Jackpot.
TycoonENincrementalweight accumulationcode redemption
[UPD] +1 Weight Every Sec! is a tycoon experience created on 2022-12-29. The game has accumulated 3,215,986 lifetime visits and 8,260 favorites. Currently, zero users are playing. The title maintains a 93% like percentage. Players progress by gaining weight every second to break floors and unlock rewards.
Description (written by the developer; not a statement by this register)
👍NEW CODE AT 10K LIKES USE "5KLIKES" for pet in game! ACTIVE CODES: 5KLIKES, 500LIKES, 100LIKES, SKOOBI, EGOTISMS ⭐Welcome to Every Second You Get +1 Weight! 🏋️Start at 1 weight and get +1 weight every second!. Become massive and break hundreds of floors with your weight to get wins! Teleport to different worlds and drops and become the heaviest person alive! Unlock trails, pets, special effects, and more! 🎁Join our group for BONUS +1 weight every second 🎁Premium players get BONUS +2 weight every second 👍Like, Favorite, Follow and Share the game. We'll add more updates and make new games! 📣Bugs? Feedback? Suggestions? Let us know on the group wall or in our chat server found below.
Last updated by the developer 8 Mar 2023, 20:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 05:19 | 93 | no change |
| 24 Aug 2026, 05:18 | 93 | no change |
| 14 Aug 2026, 05:18 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.