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💥Save Megumin Konosuba Obby!💥

💥Save Megumin Konosuba Obby!💥

A Roblox experience owned by G&D GAMES.

ObbyENKonosubaObbyAnime

Description (written by the developer; not a statement by this register)

Save Megumin Konosuba obby! In this Obby you will go on an adventure to save Megumin the crimson mage in the magical and dangerous world of Konosuba. Good luck! Gamepasses: Mana Potion: press Q to use a potion for a short speed and jump boost. (button for mobile will appear) Defense Potion: press E to use a potion for short immunity against damage. (button for mobile will appear) (If you donate at the end of the game, you may take a special item from Wiz's shop) Have any suggestions or feedback? Join the group for more cool games and future updates. https://www.roblox.com/groups/15226789/G-D-GAMES#!/about We appreciate your support! Version 1.2 (Mobile supported) Like and follow for future updates! Tags: Megumin, Wiz, Aqua, Konosuba, Exciting, World, Adventure, Intersting, Jump, Kazuma, Rewarding, Fun, Entertaining, Relaxing, Colorful, Classic Obby.

Last updated by the developer 10 Jul 2025, 11:45 UTC.

0
playing (measured 11 Aug 2026, 06:32 UTC)
19,749
lifetime visits
96%
liked (333 👍 / 14 👎)
413
favourites (20.9 per 1k visits)
29 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Winter Aqua
28 R$
Aqua
28 R$
Megumin
28 R$
Shield Potion
13 R$
Mana potion
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks! · other16,609 · 0.00% win
You Did It :) · progression2,993 · 0.00% win
In the beginning ! · welcome343 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9616 August 2026 — 96 % liked15 October 2026 — 96 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 14:0096no change
16 Aug 2026, 13:4996first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.