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One Lethargic Climb

One Lethargic Climb

A Roblox experience owned by Half Shades Studios.

AdventureENclimbingpuzzlesteep-steps-inspired

Description (written by the developer; not a statement by this register)

Current Altitude: 200m Recommended Graphics: 8+ To Be Warned: This game requires lots of patience and precision but also strategy and actual skill, you might not manage the first time playing, this game requires a general knowledge from within the ladder community. This game's still in alpha stage and is prompt to bugs and changes, we appreciate any suggestions or reports. Venture through this one of a kind world using your most valuable possession, your ladder. Due to the nature of this world and the rules that have been set by the laws of nature, jumping isn't a thing, that's where the ladder comes into play! Prove your worth and discover the truth through another's perspective. The game's been inspired by Steep Steps but will take a different turn as you progress, make sure to check out the original game as well: https://www.roblox.com/games/7863934255/ROCK-CLIMBERS#!/about

Last updated by the developer 7 Mar 2025, 18:52 UTC.

0
playing (measured 18 Aug 2026, 18:05 UTC)
1,659
lifetime visits
65%
liked (13 👍 / 7 👎)
12
favourites (7.2 per 1k visits)
29 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Ladder Skin
400 R$
Rotten Ladder Skin
200 R$
Rattlesnake Ladder Skin
150 R$
Bucket Ladder Skin
150 R$
Mossy Ladder Skin
100 R$
Bone Ladder Skin
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Arrival · welcome600 · 0.00% win
Once Dynamic · progression54 · 0.00% win
One's Job · progression46 · 0.00% win
Mistakes Happen · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.