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EPIC PRISON BREAKOUT! [OBBY]

EPIC PRISON BREAKOUT! [OBBY]

A Roblox experience owned by Superfly Obbies.

ObbyENprison-escapemorphs

EPIC PRISON BREAKOUT! [OBBY] is an obby experience created on 2022-12-30. It has recorded 189,900,843 lifetime visits and 66,353 favorites. The game holds a 64% like percentage. Currently, zero users are playing. The description notes 27 stages, morphs, and console compatibility.

Description (written by the developer; not a statement by this register)

❗ THIS VERSION HAS MORE LEVELS THAN OTHERS! 🚧 🦈 THIS VERSION HAS MORPHS INCLUDING ITALIAN BRAINROT, ANIME, FOOTBALL PLAYERS & FAMOUS MANIACS! 🐊 👮 You find yourself locked in the worlds most secure prison. Make your way through 27 insanely fun stages and don't get caught by the prisons warden! 👮 Purchase special in-game gears or powerups to aid you in your escape from this prison! Game is console compatible! 💖 If you enjoyed this game PLEASE 💖 👍 LIKE ⭐ FAVOURITE 🔔 FOLLOW 📋 JOIN THE GROUP TO SUPPORT US and SHARE YOUR FEEDBACK! Game Improved by @Zyryanoff Tags: Obby, obstacle, parkour, jump, jumping, run, fun, not scary, short, quick, escape, prison, break, breakout, breakout!, barry, guard, security, way out, trail, update, morph, transform, custom model, italian brainrot, tralalero, tralala, ballerina, cappuccina, brr brr, patapim, tung tung sahur, brazil, argentina, mexico, football, anime, maniacs, christmas

Last updated by the developer 19 Apr 2026, 00:31 UTC.

0
playing (measured 10 Aug 2026, 15:34 UTC)
189,900,843
lifetime visits
64%
liked (11,393 👍 / 6,376 👎)
66,332
favourites (0.3 per 1k visits)
30 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become the Guard [ONLY SKIN, NO NEW GAMEPLAY!]
699 R$
ALL GEARS [50% OFF]
699 R$
Teleport Gun
299 R$
Jetpack
299 R$
Flamethrower
199 R$
Hoverboard
199 R$
Taser
149 R$
Shrink ray
149 R$
Speed coil
149 R$
Toy Hammer
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome96,701,002 · 44.4% win
Winners [EASY] · progression10,354,227 · 0.00% win
Winners [HARD] · progression1,173,811 · 0.00% win
First place [EASY] · progression1,104,318 · 0.00% win
First Place [HARD] · progression486,142 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6423 August 2026 — 64 % liked2 September 2026 — 64 % liked12 September 2026 — 64 % liked23 August 202612 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 12:4864no change
2 Sept 2026, 12:4664no change
23 Aug 2026, 12:3864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

128,579,454
YouTube views across 24 matched videos

Most-viewed match: “Escape The Prison - Roblox Game In Real Life”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Sept 2026, 03:20 UTC.