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[💫PETS] Farm Incremental

[💫PETS] Farm Incremental

A Roblox experience owned by Cheesee Studios!.

TycoonENincrementalfarmingpet collection

Description (written by the developer; not a statement by this register)

🌟 Create and develop your own farm by buying different varieties of plants, get money for growing herbs, buy upgrades and just enjoy life! 🌟 💥LAST UPDATED: 01/05/2024💥 EVENT TRIPLE LUCK!!!🌈 -- PETS - A UNIQUE SYSTEM FOR ANIMALS, BUY, RECEIVE, PROCESS, SELL! EXPLORE ALL NEW PETS!🔥 -- BUGS WITH ACHIEVEMENTS FIXED!🔥 -- NEW SPACE RELIC BOX AND MORE UNIQUE RELICS! (ALSO ADDED A SECRET)🔥 -- NEW RANDOM POWERS!🔥 -- NEW BUILDING - ATOMIC FOUNTAIN (2x INCOME)!🔥 - - SOME BUGS FIXED!🌝 ☄️Buy Roblox Premium to get a bonus (+10% increase in income!)☄️ 💫Join the group to get +10% income increase!💫 ☀️Follow the game and like!☀️

Last updated by the developer 1 May 2024, 13:26 UTC.

0
playing (measured 1 Sept 2026, 02:20 UTC)
916
lifetime visits
80%
liked (4 👍 / 1 👎)
8
favourites (8.7 per 1k visits)
30 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 02:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Grass
500 R$
Even More Luck
500 R$
Poseidon
300 R$
Even More Money
250 R$
More Money
150 R$
More Luck
100 R$
Phone
100 R$
More Speed
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join the game for the first time · welcome151 · 0.00% win
Diamond Medal · other0 · 0.00% win
Bronze Medal · other0 · 0.00% win
Silver Medal · other0 · 0.00% win
Golden Medal · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.