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Dig to INFINITE WORLDS!

Dig to INFINITE WORLDS!

A Roblox experience owned by Gamernoobub fan club.

SimulatorENdiggingbomb mechanicsminigames

Description (written by the developer; not a statement by this register)

Welcome to Dig to INFINTE WORLDS! Basically you can dig to ANYWHERE! When you spawn in this game you get a bomb. Go over to the terrain in the middle of each map and click/tap to place your bomb. Explode the terrain till you get to the bottom. You will be rewarded with bombcoins which are used to purchase new bombs! [REMINDER!] Do NOT beg for admin, special bombs or bombcoins, its just annoying and your chat messages will be ignored. (BTW!) If you wanna win free bombcoins, win a event and ya get as much as 50 - 100 bombcoins in total! If you wanna get bombcoins MUCH easier, go to the gamemode near the spawn, you will get around 15-5 bombcoins, it depends on what team loses and what team wins! Or you can redeem codes! Update logs: New jungle area & bomb, fixing bugs, New update adding minigames, 2 new sci-fi areas and 2 new sci-fi bombs. [Development team] Yeet, One Punch, MrToum, Tea_Boi, AgentGingerEgg, and Gamernoobub! Goofy tags: Dig to ohio, Dig, Ohio

Last updated by the developer 31 Jan 2026, 02:30 UTC.

0
playing (measured 11 Aug 2026, 08:35 UTC)
1,846
lifetime visits
85%
liked (11 👍 / 2 👎)
18
favourites (9.8 per 1k visits)
31 December 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EARTH DESTROYER BOMB
149 R$
VOID BOMB
99 R$
Normal tip ":D"
71 R$
MEGA BOMB
59 R$
SPAM BOMB *epic bomb*
49 R$
BALLER BALL..
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

POISON · other97 · 0.00% win
GOP DA FISH · collection14 · 0.00% win
DINO · collection11 · 0.00% win
? · secret10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

77858119 August 2026 — 77 % liked29 August 2026 — 85 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 00:4685+8
19 Aug 2026, 00:2077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.