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Liminal [BETA]

Liminal [BETA]

A Roblox experience owned by Spectrolite Studios.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

CONTROLS: Sprint - SHIFT / L2 Flashlight - F Crouch - C Keybind Menu - B Welcome to Liminal, a Backrooms game. 🚨IMPORTANT🚨 ALL DEVICES CAN PLAY LIMINAL NOW! IF THERE ARE ANY BUGS OR ANYTHING LET ME KNOW IN MY GROUP!!! For Best Gameplay: 📈 Adjust your graphics settings to at least 8. This will ensure that the game visuals are smooth and of high quality. 🎧 Use headphones when playing the game. This will enhance the sound effects and overall audio experience, allowing you to fully immerse yourself in the game.

Last updated by the developer 26 Jun 2025, 20:55 UTC.

0
playing (measured 14 Aug 2026, 19:07 UTC)
4,712
lifetime visits
80%
liked (61 👍 / 15 👎)
161
favourites (34.2 per 1k visits)
1 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 19:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 Robux Donation
1,000 R$
500 Robux Donation
500 R$
100 Robux Donation
100 R$
50 Robux Donation
50 R$
Pistol
50 R$
10 Robux Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beginning · welcome2,546 · 0.00% win
Escaped "The Lobby" · progression358 · 0.00% win
Escaped "The Poolrooms" · progression104 · 0.00% win
Escaped "RUN FOR YOUR LIFE" · progression90 · 0.00% win
Escaped "Motion" · progression37 · 0.00% win
Escape "Level Fun" · other23 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.