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Mega Easy Obby ๐ŸŒˆ๐ŸŒŸ

Mega Easy Obby ๐ŸŒˆ๐ŸŒŸ

A Roblox experience owned by Super Easy Obbies!.

ObbyENparkourrainbow themediamond currency

Description (written by the developer; not a statement by this register)

๐ŸŒŸ Welcome to the Rainbow Mega Obby๐ŸŒˆ! Earn Diamonds every time you beat a stage, and you can buy fun items such as JetPacks! This obby is the best parkour course around! All Stages Are Possible! ,they will get harder as the obby goes on ! ๐Ÿ“ [1/1] - new stages! - new badges! * PROGRESS AUTO SAVES * โš ๏ธ - SHUTDOWN = BUG FIXES / UPDATE ๐Ÿšจ BIG UPDATES VERY OFTEN - Make sure to check back often! ๐Ÿ‘ - Likes and favorites show us great support and we are so thankful! Tags: Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Easy Obby, Colorful, Rainbow, waterpark, super fun, fun

Last updated by the developer 30 Jan 2023, 07:52 UTC.

0
playing (measured 19 Aug 2026, 07:53 UTC)
538
lifetime visits
80%
liked (4 ๐Ÿ‘ / 1 ๐Ÿ‘Ž)
0
favourites
1 January 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

๐Ÿš€JetPack
299 R$
๐Ÿ”ŠBoomBox
149 R$
๐Ÿ‘ŸSpeed Coil
99 R$
๐Ÿ’จGravity Coil
99 R$
โ˜๏ธDouble Jump
79 R$
๐Ÿ‘‘ Vip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome366 ยท 0.00% win
First Death! ยท other294 ยท 0.00% win
1 Hour Played! ยท other0 ยท 0.00% win
You Finished! ยท progression0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.