Desert
A Roblox experience owned by Latros.
SurvivalENsurvivalco-opescape
Description (written by the developer; not a statement by this register)
❗GAME CREATED WITH 95% AI USE❗ +Open Source In "Desert", players are stranded in a vast, treacherous desert and must work together to find a way out. Players do not have access to any resources or tools, and they must rely on their own strength and ingenuity to survive. As players progress through the game, they will encounter a variety of challenges and obstacles that they must overcome in order to move forward. In this harsh and unforgiving environment, players will need to rely on their wits and resourcefulness to stay alive. As players explore the desert, they will encounter other players who are also trying to escape. Players can choose to work together and help each other out, or they can compete against each other for scarce resources and try to be the first to find a way out. The ultimate goal of the game is to find the exit from the desert and escape to safety. Players will need to use all of their strength and determination in order to achieve this goal.
Last updated by the developer 9 Mar 2023, 17:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 05:18 | 88 | no change |
| 15 Aug 2026, 05:16 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.