+1 Block Every Second
A Roblox experience owned by 48h Studios.
SimulatorENincrementalpet collectiontower building
+1 Block Every Second is a Roblox simulator experience created on January 2, 2023. The game has accumulated 18,393,196 lifetime visits and 949,389 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience. The title focuses on tower building mechanics within the simulator genre.
Description (written by the developer; not a statement by this register)
✨NEW~ Build Your Tower Up To Space! Click To Build Your Tower Faster! ❗Next Update On 25k Likes❗ 📣 NEW UPDATE ✅ New The Oblivion Planet ✅ 2 New Eggs ✅ 20 New Pets ✅ Pet Index Machine at Lobby Area ✅ The Potion Shop (Buy Potion For Instant Max Level, Gold, Shiny & Rainbow Tier Pet) 🎉 New Code "oblivion" 🤑 Premium Benefits = +1 Pet Equip ✨ Rebirths = +1 Blocks Per Second 🐾 Pets = More Blocks Per Click 🌀 Mix Pets = Gold, Shiny, Rainbow 🆙 More Floors = Level Up Pets 🧱 Upgrade New Blocks 🔎 Search & Found Object Above The Sky Tags: +1 TNT, +1 TNT Every Second, Blocks, roblox but every second you get +1, +1 blocks, damage, roblox but every second you get +1 damage power, get damage, huge, massive, big, grow, every second, npc, sword, kill, boss, Kill monsters, wall, race, skibidi, 1 Blocks, Lucky Blocks, Every Seconds, sols rng, sol's rng, rng, CLASSIC | Elemental Storm | +1 music every second | | Gym | + 1 Pizza | Idle Clicker | Ship Evolution | Planet Evolution | ONE BLOCK
Last updated by the developer 3 Aug 2026, 23:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.