[πFREE CRATE!] Heaven or Hell 2! πΌ
A Roblox experience owned by Star Productions!.
MinigamesENminigamescosmic themecrate mechanic
Description (written by the developer; not a statement by this register)
β Monthly Exclusive Crate: π GALAXY CRATE β 15 Robux A person OOFED, now YOU have to decide whether they go to Heaven or Hell... ππΏ Are YOU smart enough to play this game? π€· Like & Favorite For More Updates! β¨ Premium Benefits! π Weekly Updates! π€© Bug Fixes! π β Tags: Heaven or Hell, HH2, HEAVEN OR HELL, Heaven or Hell 2, heaven or hell, HEAVEN OR HELL 2, heaven, hell, HEAVEN, HELL, Star productions!, Star Productions!, Star Productions!, Mobile game, MOBILE GAME, FREE, FUN, MOBILE GAMES, mobile games, Exclusive, Gamepasses, Shop, Minigames, MINIGAMES, minigames, fun minigames, FUN MINIGAMES, Fun Minigames, Quests, Limited, Free, Crates, Open Crates, Event, Release, New Game, New, Fun Games, Fun, Single Player, One Player, Red Light Green Light, MM2, Cart Ride, Grimace, Grimace Shake, RP, Rainbow Friends, Rainbow Friends Chapter 2, Odd World, Free Admin, Obby, Prize, Easy Obby, Rec It, Teamwork, Grimace RP, Doors, Pet Sim X, Skibidi Toilet, PRIME, KSI.
Last updated by the developer 5 Feb 2025, 21:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.