Roblox Epic Battles [Hint??]
A Roblox experience owned by Fame Awards Development.
Description (written by the developer; not a statement by this register)
This game was only made cause I was bored.No cap. This was a script ability test me and my friends decided to make.Yes I will be updating this.But you cannot get mad if I stop,this was made for fun and is a test. A randomizer game to fight friends. [May I include,this game also has a storyline] [MELEE WEAPONS ONLY!] Your team : -RealDev:Scripting -InticoLord:Weapons Model -Roblox:Crossroads Map -Mattgug:Thumbnail & Art Update Log: -A hint for something very big is in the game.. -Dev note:I am free to hiring people to help with this.Just say if you want to be a mod or dev in the group wall. -No blood included-
Last updated by the developer 4 Apr 2026, 14:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Sept 2026, 23:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.