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🍟 Fast Food Simulator

🍟 Fast Food Simulator

A Roblox experience owned by Oh My Crazy Games.

SimulatorENsimulatorfast foodpet collection

🍟 Fast Food Simulator is a simulator experience created on 2023-01-03. It has recorded 4,796,791 lifetime visits and 7,876 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description indicates gameplay involves eating fast food to generate gas for flight and purchasing pets.

Description (written by the developer; not a statement by this register)

🍟 Welcome to Fast Food Simulator 💩 💩 is a very fun game in which you must eat a lot of fast food to generate gas that will propel you very far and you will earn many coins to buy cool pets that will help you improve the food and be able to jump to infinity. 👍 Code 100 Likes = 100LIKES 👍 Code 500 Likes = 500THANKS 👍 Code 1000 Likes = PET1000THANKS Next code 10000 LIKES 👍 Next code 30000 LIKES 👍 💡 How to play? 🍔 Eat lots of fast food to collect gas that will give you flight power! 🥚 Buy powerful pets with the coins obtained to upgrade fast food gas! 🦋 Equip yourself with powerful wings that will improve your profits! 🔥Use skills to collect much more gas! 🌍 Unlock new worlds to get more rewards! 😁 Have a lot of fun! 👍 Like and add to your favorites to support the team and unlock new updates! 👍

Last updated by the developer 13 Jun 2025, 06:48 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
4,796,791
lifetime visits
94%
liked (9,786 👍 / 606 👎)
7,876
favourites (1.6 per 1k visits)
3 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2 EXTRA PETS
399 R$
VIP
399 R$
Infinite Magnetism
399 R$
LUCKY PETS
299 R$
x2 COINS
299 R$
100 EXTRA SLOTS FOR PETS
99 R$
TRIPLE HATCH
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,790,585 · 0.00% win
First Fly · other1,524,379 · 0.00% win
First Egg · collection1,226,765 · 0.00% win
First Wing · other784,527 · 0.00% win
Coming back · other769,926 · 0.00% win
First Lap · progression350,261 · 0.00% win
Sprint · other269,404 · 0.00% win
First Rebirth · progression268,483 · 0.00% win
Moon · other264,376 · 0.00% win
Burping · other256,211 · 0.00% win
Magnetism · other162,297 · 0.00% win
Egypt · other96,787 · 0.00% win
Anime World · other35,780 · 0.00% win
Frozen World · progression5,791 · 0.00% win
Candy World · progression528 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:5394no change
14 Aug 2026, 01:5294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.