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Raven Rock

Raven Rock

A Roblox experience owned by Ravencrest Vanguard.

RoleplayENguild hallisland explorationarcane odyssey

Description (written by the developer; not a statement by this register)

This is Ravencrest's Guild Hall, Raven Rock, an island located in the War Seas that became the heart of Ravencrest's operation located near the edge of the Dark Seas. Astralworks and galaga49 have been working on this on and off for 2 years following the announcement of Arcane Odyssey. We originally had another guild hall planned and in production but with World of Magic being scrapped we decided to revise our plans to something more fitting to the nature of Arcane Odyssey. This guild hall was done by mimicking Vetex's build style and even incorporating some of his old models from Arcane Adventures that were released in build packs for the island creation competitions. The vast majority of everything in this game was made by Astralworks, galaga49, or vetexgames with a small handful of open source assets, primarily audio. The island has several secrets on it with more planned down the line.

Last updated by the developer 21 Jul 2026, 00:01 UTC.

0
playing (measured 19 Aug 2026, 18:32 UTC)
839
lifetime visits
81%
liked (22 👍 / 5 👎)
36
favourites (42.9 per 1k visits)
3 January 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Raven Rock · welcome604 · 0.00% win
Boom! Big Reveal! · other22 · 0.00% win
Defying Orders · other18 · 0.00% win
Treasure Hunter · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.