Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Insane Nextbots

Insane Nextbots

A Roblox experience owned by boy's stuff.

HorrorENnextbot chasehorrorgarry's mod inspired

Description (written by the developer; not a statement by this register)

Welcome to Insane nextbots! The game is inspired by “nico's nextbots” and “garry's mod” in which you have to run from a big png with loud audios. Controls: Left Shift : Run Tab : Leaderboard Backquote : Admin toggle (private server owner only) Developers: @xXPROI2929_XDXx: main developer @editorman20: , @foka958: bug fixing @arcades52618192 , @OmegaFish814 , @LucasPanqueque: map building @XxproianLoL_XPxX2 , @Papisteve79: scripting / bug fixing Note: The game does not have the pruporse of copying nico's nextbots, the game only takes the original idea of the game, there are no stolen scripts or others, some meshes are taken from the toolbox or sketchfab.

Last updated by the developer 18 Jul 2026, 18:25 UTC.

0
playing (measured 11 Aug 2026, 10:22 UTC)
79,789
lifetime visits
72%
liked (127 👍 / 49 👎)
382
favourites (4.8 per 1k visits)
4 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

double Insbucks
250 R$
VIP
200 R$
better flashlight
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome26,073 · 100.0% win
a very Angry munci · other1,882 · 0.00% win
richard · other1,457 · 0.00% win
The blood moon rises · other1,278 · 0.00% win
pitch black · other318 · 0.00% win
Radiation burst · other264 · 0.00% win
You met a developer! · other134 · 0.00% win
Àlàfo · other74 · 0.00% win
beat the desert bus · progression11 · 0.00% win
KILLER · other0 · 0.00% win
SKILLED KILLER · other0 · 0.00% win
PROFESSIONAL KILLER · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.515 August 2026 — 73 % liked25 August 2026 — 72 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3272-1
15 Aug 2026, 13:1573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.