Insane Nextbots
A Roblox experience owned by boy's stuff.
HorrorENnextbot chasehorrorgarry's mod inspired
Description (written by the developer; not a statement by this register)
Welcome to Insane nextbots! The game is inspired by “nico's nextbots” and “garry's mod” in which you have to run from a big png with loud audios. Controls: Left Shift : Run Tab : Leaderboard Backquote : Admin toggle (private server owner only) Developers: @xXPROI2929_XDXx: main developer @editorman20: , @foka958: bug fixing @arcades52618192 , @OmegaFish814 , @LucasPanqueque: map building @XxproianLoL_XPxX2 , @Papisteve79: scripting / bug fixing Note: The game does not have the pruporse of copying nico's nextbots, the game only takes the original idea of the game, there are no stolen scripts or others, some meshes are taken from the toolbox or sketchfab.
Last updated by the developer 18 Jul 2026, 18:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 13:32 | 72 | -1 |
| 15 Aug 2026, 13:15 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.