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[NEW] Stud Jump Simulator! πŸ†

[NEW] Stud Jump Simulator! πŸ†

A Roblox experience owned by the group of ever of all time.

SimulatorENjump powerobbysimulator

Description (written by the developer; not a statement by this register)

🌟 Welcome to Stud Jump Simulator! 🌟 πŸš€ Gain +1 Jump Power every 10 seconds! πŸš€ πŸ† Beat your friends and climb the leaderboards! πŸ† πŸ‘ Like and favorite the game for more updates! ⭐ Tags: Obby, Stud Jumps, Parkour, Rainbow, jump, Obstacle Course, Easy Obby, Rainbow, jump high, jump higher, +1 jump power every second, Colorful, Stud Jumps Obby, big, massive, grow, every second, Obby Chart, every second you get +1 jump power, stud jumps simulator, stud jump, +1 every second, simulator, stud jumps obby, stud jump obby

Last updated by the developer 29 Aug 2025, 01:04 UTC.

0
playing (measured 22 Aug 2026, 10:48 UTC)
7,159
lifetime visits
63%
liked (10 πŸ‘ / 6 πŸ‘Ž)
12
favourites (1.7 per 1k visits)
4 January 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 10:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Carpet (50% OFF)
349 R$
Double Coins (50% OFF)
199 R$
Gravity Coil (50% OFF)
199 R$
Speed Coil (50% OFF)
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome5,082 Β· 0.00% win
Rebirth! Β· progression641 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.