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[Release] SCP: Biohazard

[Release] SCP: Biohazard

A Roblox experience owned by Bio Studio.

HorrorENSCP FoundationHorror SurvivalMultiplayer Strategy

Description (written by the developer; not a statement by this register)

A high-stakes, multiplayer horror game of survival, chaos, and strategy. Site 131, a secure research facility, has fallen into total disarray after a catastrophic containment breach. Deadly SCPs roam the halls, security forces scramble to regain control, and Class-D personnel see a rare chance to escape. Will you restore order, or plunge the site into further chaos? Anomaly. Guard. Class-D. Do whatever it takes to survive amidst almost irreparable chaos and make your move. Updates are extremely frequent. Inspired by, and a love letter to SCP: Secret Laboratory, a Northwood Studios game. Warning: This game contains loud noises and jumpscares. Headphones recommended.

Last updated by the developer 13 Aug 2026, 03:40 UTC.

0
playing (measured 15 Aug 2026, 20:35 UTC)
2,997
lifetime visits
65%
liked (20 👍 / 11 👎)
102
favourites (34.0 per 1k visits)
5 January 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

63656418 August 2026 — 63 % liked27 September 2026 — 65 % liked18 August 202627 September 2026
2 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 16:0565+2
18 Aug 2026, 10:3163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.