ROBLOX NPCs are becoming smart!
A Roblox experience owned by New Micah Langley.
OtherENYouTube IPHangoutRoleplay
Description (written by the developer; not a statement by this register)
The Final Update is finally here! Thank you for supporting the game throughout the year. Without your support, the game wouldn't be in the state it would today. Incase you're new to this, the NPCs aren't actually smart. It's just the title from the YouTube series I made. This game is based of my video "ROBLOX NPCs are becoming smart! 3 (All Endings)" Music (the rest are in my spotify): https://youtu.be/R4MUPVWMnDQ all of my music is non-copyrighted so you dont need to mute Hangout/Roleplay version: https://www.roblox.com/games/7006181810/ Tutorial on how to get all endings: https://youtu.be/IRucJeKPs98 Untitled Game Friday, May 14 2021, ##:##:## PM
Last updated by the developer 7 Jan 2023, 19:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 11:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.