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Brit's Tower Collection

Brit's Tower Collection

A Roblox experience owned by Brit's Obby Collection.

ObbyENobbyjumpstower

Description (written by the developer; not a statement by this register)

-- Juke's Towers of Hell Fangame -- Brit's Tower Collection consists of very tall obbies known as towers. You can either ascend them to victory or fail and fall into a pit of rage. Here, it's up to you.

Last updated by the developer 22 Jun 2026, 23:32 UTC.

0
playing (measured 18 Aug 2026, 22:52 UTC)
604
lifetime visits
5
favourites (8.3 per 1k visits)
7 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wings
1,999 R$
Gravity Boots
249 R$
Healing Cola
199 R$
T-Pose
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tower of Warm Welcomes · welcome15 · 0.00% win
Tower of Frivolous Greenery14 · 0.00% win
Tower of Prismatic Climbing · progression12 · 0.00% win
Tower of Relentlessly Agonizing Obstacles · progression11 · 0.00% win
Tower of Perpetual Ascent · progression11 · 0.00% win
Tower of Troublesome Trials · progression11 · 0.00% win
Citadel of Distraughtful Adventures · other10 · 0.00% win
Tower of Insidious Overlook · progression10 · 0.00% win
Tower of Boxes and Droppers · other9 · 0.00% win
Tower of Sandy Recognition · other9 · 0.00% win
Tower of Surging Speed · other9 · 0.00% win
Tower of Tantrum Inducing Obstacles · progression0 · 0.00% win
Tower of Extraordinary Heights · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.