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Builderman Boss Fight

Builderman Boss Fight

A Roblox experience owned by Dynamic Duo Games.

AdventureENboss fightfantasyadventure

Description (written by the developer; not a statement by this register)

Greed corrupts all things, tainting them with its vile wrath. What once was priceless is now meaningless. It is now that you must draw your sword. The end approaches. The sad end of all once dear. Prepare yourself.

Last updated by the developer 26 May 2024, 04:51 UTC.

0
playing (measured 9 Sept 2026, 19:18 UTC)
1,827
lifetime visits
90%
liked (26 👍 / 3 👎)
37
favourites (20.3 per 1k visits)
7 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Victory · progression273 · 0.00% win
Triumph · progression164 · 0.00% win
Mastery · progression1 · 0.00% win
Godhood · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8890899 September 2026 — 88 % liked19 September 2026 — 88 % liked9 October 2026 — 89 % liked19 October 2026 — 90 % liked9 September 202619 October 2026
4 measurements spanning 40 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 19:2090+1
9 Oct 2026, 19:2089+1
19 Sept 2026, 19:1988no change
9 Sept 2026, 19:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.