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Clean Up RTC

Clean Up RTC

A Roblox experience owned by Splitcode.

Social & hangoutENsocialroleplayRTC

Description (written by the developer; not a statement by this register)

🧹 Have you ever wished that you could just get rid of those people in the RTC that you dislike? Well you've found the right place! 👀 Be sure to follow us for sneak peaks and information on Clean Up RTC. ✅ Join the 'Splitcode' group for a free ingame nametag! 💎 Premium Benefits: EXCLUSIVE Premium Laser Gun and Premium rank above your head and in chat. Made with 💙 by 2code, FrankieFms, FabulousTrophies, AjaxTiba, SilverPlatinums, and viswa!

Last updated by the developer 27 Dec 2025, 16:40 UTC.

0
playing (measured 12 Aug 2026, 06:48 UTC)
16,848
lifetime visits
78%
liked (134 👍 / 37 👎)
125
favourites (7.4 per 1k visits)
8 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Laser!
250 R$
Custom Laser
199 R$
Diamond Laser!
135 R$
Pink Laser!
80 R$
Red Laser!
80 R$
Purple Laser!
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You completed the obby! · progression150 · 0.00% win
Self Taught · other91 · 0.00% win
Redeemed Code 3 · other73 · 0.00% win
??? · secret69 · 0.00% win
01001000 01101001 01100100 01100101 · secret63 · 0.00% win
b̸̦̦̒ͅà̸̢̗̗d̵̨͂ḡ̵̘͓̲e̴̜̓̔ · other58 · 0.00% win
Redeemed Code 1 · other48 · 0.00% win
Redeemed Code 2 · other36 · 0.00% win
You are verified! · other10 · 0.00% win
Badge1 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.