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⚔️ +1 Damage Every Second

⚔️ +1 Damage Every Second

A Roblox experience owned by Capital Games.

SimulatorENincrementalpet collectionpvp

Description (written by the developer; not a statement by this register)

⚔️ Welcome to +1 Damage Every Second 💥 🐲 Fight through rows of monsters for Trophies! 💪 Upgrade your sword and increase damage per second as you progress! 🥚 Collect eggs to hatch a pet that multiplies your damage per second! 🔥 Earn tokens through rebirth and spend them on upgrades like speed and damage multipliers! 🏆 Complete quests and climb the leaderboards for fame and glory! 🌎 Explore different worlds and battle in the PVP arena for ultimate bragging rights! 🐾 Trade and craft your pets for the ultimate battle companion! 🏅 Unlock badges for your achievements and show off to your friends! 🕹️Join the game now and start your adventure!🗡️

Last updated by the developer 13 Oct 2023, 03:40 UTC.

0
playing (measured 11 Aug 2026, 20:53 UTC)
16,543
lifetime visits
80%
liked (20 👍 / 5 👎)
56
favourites (3.4 per 1k visits)
9 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Pet Storage
999 R$
+4 Pets Equipped
449 R$
2x Trophies
399 R$
2x Damage Per Second
399 R$
Triple Hatch
299 R$
2x EXP
249 R$
2x Damage
249 R$
Auto Rebirth
199 R$
+200 Pet Storage
149 R$
Instant Hatch
99 R$
+50 Pet Storage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,052 · 0.00% win
First Kill! · other7,489 · 0.00% win
10 Kills! · progression4,506 · 0.00% win
25 Kills! · progression3,601 · 0.00% win
50 Kills! · progression3,019 · 0.00% win
100 Kills! · progression2,398 · 0.00% win
500 Kills! · progression801 · 0.00% win
1,000 Kills! · progression345 · 0.00% win
5,000 Kills! · progression21 · 0.00% win
10,000 Kills! · progression9 · 0.00% win
50,000 Kills! · progression2 · 0.00% win
100,000 Kills! · progression2 · 0.00% win
1,000,000 Kills! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.