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[UPDATE!] Tower of Infinity ♾️

[UPDATE!] Tower of Infinity ♾️

A Roblox experience owned by Skill Productions..

ObbyENTower of HellObbyLeaderboard

Description (written by the developer; not a statement by this register)

Race your way to the leaderboard climbing the randomly generated tower made for only the players with finest of skills. Get Xp points for touching each stage as well as coins for every stages. Reaching to the top gives you extra Xp, +1 win & touching the door gives the ability to speed the timer. 💎 VIP server owners can use "/skip" command to skip towers! 🛡️ Join our Roblox Group: https://www.roblox.com/groups/16752259/Skill-Productions ✨ This game is inspired by Tower of Hell Tags: Tower of Hell, Misery, Easy, Infinity, Abyss, Obby, Obstacle, Time, Tower, Hard, Difficult, Tower of Infinity, Adventure, Trending, Discover, Tower of Jump, FL, Fun

Last updated by the developer 11 Aug 2026, 17:53 UTC.

0
playing (measured 12 Aug 2026, 22:38 UTC)
429,077
lifetime visits
87%
liked (75 👍 / 11 👎)
133
favourites (0.3 per 1k visits)
9 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERM]Fusion Coil!
199 R$
V.I.P Gamepass!
149 R$
[PERM]Speed Coil!
149 R$
[PERM]Gravity Coil!
149 R$
[PERM] Blue Halo!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet an Admin! · other324 · 0.00% win
Meet the Owner! · welcome86 · 0.00% win
Meet the developer! · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.