Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Classic Sword

Classic Sword

A Roblox experience owned by Wise Servants.

Fighting & PvPENarenasword fightingclassic

Description (written by the developer; not a statement by this register)

Classic Sword arena 2019 This game is very old now, I will start to update the game. Right now I have to focus on my life. Cheats, few bugs have been fixed. Also in case if you are feeling generous today, you can advertise the game for me. Thanks. (To advertise, you need to join the group and get ranked to Citizen) Created by: https://www.roblox.com/users/2016108359/profile

Last updated by the developer 17 Aug 2023, 11:58 UTC.

0
playing (measured 12 Aug 2026, 17:05 UTC)
249
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (12.0 per 1k visits)
10 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lore Donation
4,500 R$
Castle Donation
1,700 R$
Bank Donation
800 R$
Plane Donation
400 R$
Boat Donation
250 R$
Truck Donation
150 R$
Huge Donation
100 R$
Big Donation
80 R$
Medium Donation
50 R$
Normal Donation
35 R$
Small Donation
10 R$
Tiny Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome120 · 0.00% win
Touched RedCliff helmet · collection53 · 0.00% win
Desert · other34 · 0.00% win
Snow · other29 · 0.00% win
First Kill · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.