Catalog Simulator 🤑
A Roblox experience owned by G59 Studios.
SimulatorENeconomy simulationtradingcatalog items
Description (written by the developer; not a statement by this register)
Updates: 👑 ITEMS EVERY 30 MINUTES 🎩 🏠 APARTMENT ACCESS NOW AVAILABLE! 🏠 ⭐️ VIP ACCESS TO X2 CASH MINE NOW AVAILABLE ⭐️ 💰 FREE PRIVATE SERVERS [FASTER] 💰 🤑 Catalog Simulator is a game where users can buy, sell, trade, and equip their favorite Catalog items in a SIMULATED economy! 🤑 ⚠️ There is no way to receive items obtained in this game on the Roblox website; they can only be used in-game. ⚠️ RULES: -No offensive language/behavior -No advertising outside sources [ Items are released once 30 minutes and go off sale in 2 week if they do not sell out ] **Data: Test Season 3** tags (ignore): catalog item inventory simulator trade trading simulated limiteds selling buying markets shops economy business entrepreneurs tycoon new offsale cool hangout friends obby
Last updated by the developer 13 Feb 2026, 16:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.