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🔥burn stuff and get rich

🔥burn stuff and get rich

A Roblox experience owned by Th1nk Studio.

SimulatorENsandboxsimulationeconomy

🔥burn stuff and get rich is a simulator experience created on 2023-01-14. It has accumulated 15,305,155 lifetime visits and 660,689 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The description indicates the title is in beta and involves burning items for currency.

Description (written by the developer; not a statement by this register)

⚠GAME IN BETA This is a sandbox/sim game where you get burn your items to get rich. Float around on blocks with the grab tool. Have fun. DON'T DO THIS AT HOME. 🔥 Burn stuff! 💵 Get paid! ♻️ Burn more! 🔥👍Join our group and like the game for 💰5,000 Cash! https://www.roblox.com/groups/14284127/Th1nk-Big 🔔 Follow the game for notifications!

Last updated by the developer 15 Aug 2024, 15:30 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
15,305,155
lifetime visits
76%
liked (7,614 👍 / 2,394 👎)
660,633
favourites (43.2 per 1k visits)
14 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⭐Infinity Item Limit
3,998 R$
🔥Flamethrower
498 R$
💪Strong Throw
98 R$
🌈Change Flame Color
98 R$
Double Money
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

burn stuff and get rich · other8,172,374 · 80.0% win
The Sky Crown · other96,317 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.