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👨‍🍳Escape The Killer Chef! (Obby)

👨‍🍳Escape The Killer Chef! (Obby)

A Roblox experience owned by Asus Gaming Monitor.

ObbyENparkourboss fightshard mode

Description (written by the developer; not a statement by this register)

🔪HIS NAME IS BENNY! Escape the killer chef and find your way out his restaurant! 👨‍🍳 You are ordering your food when you find out this restaurant isn't a normal one... Make your way through obstacles, chefs, boss fights and more to escape this parkour obby! 🥬 Once you beat easy mode try HARD MODE with more obstacles and a harder obby! 😋STUCK ON A STAGE? Buy ingame perks to help you escape the restaurant! Beat your friends time and become first on the leaderboards!

Last updated by the developer 18 Jan 2025, 07:41 UTC.

1
playing (measured 10 Aug 2026, 23:19 UTC)
140,233
lifetime visits
91%
liked (724 👍 / 68 👎)
30,309
favourites (216.1 per 1k visits)
14 January 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BUNDLE - ALL ITEMS 50% OFF
999 R$
MORPHS - PLAY AS THE CHARACTERS
499 R$
FLING PLAYERS
349 R$
TASER
299 R$
JETPACK
249 R$
SPEED COIL
199 R$
JUMP COIL
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome108,620 · 0.00% win
Winners (EASY) · progression4,177 · 0.00% win
Winners (HARD) · progression951 · 0.00% win
First Place! (EASY) · progression804 · 0.00% win
First Place! (HARD) · progression340 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.